Grave Complex - Dev Log - April 27 (Combat polish) - The Tower Defense Survival Game

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I did a bit of work on polishing combat this week. Including animation updates and improved attack feel on hit. I also started converting the old UI to the new one.



*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*


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Grave Complex - Dev Log - April20 (Map + Pathing)

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Dev Log: Seen: New map feature added. Not seen: Finished the majority of optimization for the path finding algorithm.



*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*


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Grave Complex - Dev Log - April 13 (Quest UI)

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The seen: Created a quest UI The unseen: Started optimizations to the pathing system



*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*


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Grave Complex - Dev Log - April 6th - (New Tower / New Armor)

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At this stage I'm really adding in a bunch of new content. As such I've added several more assets this week!



*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*


Follow the progress on Twitter and Facebook

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