Grave Complex - Dev Log Feb 23rd (Collection / Damage UI)

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Lots of tweaks in the background this week. One visual update was the collection and damage UI.



*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*


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Grave Complex - Dev Log Feb15 (Wraiths)

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Added another zombie: the wraith!



*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*


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Grave Complex - Dev Log - 02/09/19 (NPC Vehicle + Zombie Pathing)

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New this week:

- Created the primary NPC's vehicle.
 - Improved Zombie Pathing (Especially the large zombies)
- Added directional lighting during the night

 I guess I should call the charging zombies something other than "Large Zombies"... Any suggestions?



*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*


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Grave Complex - Tower Defense 012 (Charging Zombies)

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Added the large zombies back in.
 Fixed some pathing issues (though some remain)
Added difficulty level based on player level and days in game



*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*


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