Forge On - Combat 007 (AI Follow)

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Second pass at the enemy ship AI. The AI is on the right. It's been a little tricky to get working because all of the movement is physically based, so enemy follows the same rules of the player. 

Anyone have experience working on this sort of AI? I like where I have it but I would like to take it further. Any advice would be appreciated.

 Currently I'm using a blackboard system with 3 experts, one for travel, one for avoidance and one for targeting at close distance. Happy to go into details if anyone is interested.

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