Grave Complex - Dev Log - March 1st (Rivers)
Stives

The biggest visual change I have to show this week is that addition of rivers. I've also added a very needed UI feature: stack splitting.
*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*
11:51 AM
Base
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Beard Logic
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Building
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Combat
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Complex
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Construction
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Defence
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Defense
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Development
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Exploration
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Game
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Grave
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Indie
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Mobile
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Survival
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Survive
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Tower
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Unity
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Unity3D
,
Zombie
Grave Complex - Dev Log Feb 23rd (Collection / Damage UI)
Stives
1:21 PM
Base
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Beard Logic
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Building
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Combat
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Complex
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Construction
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Defence
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Defense
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Development
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Exploration
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Game
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Grave
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Indie
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Mobile
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Survival
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Survive
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Tower
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Unity
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Unity3D
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Zombie
Grave Complex - Dev Log Feb15 (Wraiths)
Stives
10:37 AM
Base
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Beard Logic
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Building
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Combat
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Complex
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Construction
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Defence
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Defense
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Development
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Exploration
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Game
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Grave
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Indie
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Mobile
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Survival
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Survive
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Tower
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Unity
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Unity3D
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Zombie
Grave Complex - Dev Log - 02/09/19 (NPC Vehicle + Zombie Pathing)
Stives

New this week:
- Created the primary NPC's vehicle.
- Improved Zombie Pathing (Especially the large zombies)
- Added directional lighting during the night
I guess I should call the charging zombies something other than "Large Zombies"... Any suggestions?
- Created the primary NPC's vehicle.
- Improved Zombie Pathing (Especially the large zombies)
- Added directional lighting during the night
I guess I should call the charging zombies something other than "Large Zombies"... Any suggestions?
*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*
5:06 PM
Base
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Beard Logic
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Building
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Combat
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Complex
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Construction
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Defence
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Defense
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Development
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Exploration
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Game
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Grave
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Indie
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Mobile
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Survival
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Survive
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Tower
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Unity
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Unity3D
,
Zombie
Grave Complex - Tower Defense 012 (Charging Zombies)
Stives

Added the large zombies back in.
Fixed some pathing issues (though some remain)
Added difficulty level based on player level and days in game
Fixed some pathing issues (though some remain)
Added difficulty level based on player level and days in game
*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*
8:13 AM
Base
,
Beard Logic
,
Building
,
Combat
,
Complex
,
Construction
,
Defence
,
Defense
,
Development
,
Exploration
,
Game
,
Grave
,
Indie
,
Mobile
,
Survival
,
Survive
,
Tower
,
Unity
,
Unity3D
,
Zombie
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