Forge On - Exploration 002 (More POI)
Stives
12:33 PM
Beard Logic
,
Development
,
Forge On
,
Indie
,
Procedural
,
Space
,
Travel
,
Unity
,
Unity3D
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Starting to get a feel for what the primary exploration game-play might feel like! Check it out. Starting to shape up well. Still need to get some more diversity both in the placement and asteroids.
A big chunk of this week was spent making sure the placement/generation of objects doesn't adversely affect the frame-rate. So far so good!
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