Forge On Combat 010 (New Enemy Ships)
Stives
3:08 PM
Beard Logic
,
Combat
,
Development
,
Forge On
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Indie
,
laser
,
Procedural
,
Space
,
Unity
,
Unity3D
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Exploration followed by combat with new AI / Enemy ships. Enemy ships are procedurally generated, had to get that working again with the new build system. Might post a video about that in the near future here I like how they turned out. Thinking about adding a random function for the player too (at least for the next build).
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