Grave Complex - Dev Log - March 1st (Rivers)
Stives
11:51 AM
Base
,
Beard Logic
,
Building
,
Combat
,
Complex
,
Construction
,
Defence
,
Defense
,
Development
,
Exploration
,
Game
,
Grave
,
Indie
,
Mobile
,
Survival
,
Survive
,
Tower
,
Unity
,
Unity3D
,
Zombie
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The biggest visual change I have to show this week is that addition of rivers. I've also added a very needed UI feature: stack splitting.
*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*
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