Grave Complex - Dev Log - 02/09/19 (NPC Vehicle + Zombie Pathing)
Stives

New this week:
- Created the primary NPC's vehicle.
- Improved Zombie Pathing (Especially the large zombies)
- Added directional lighting during the night
I guess I should call the charging zombies something other than "Large Zombies"... Any suggestions?
- Created the primary NPC's vehicle.
- Improved Zombie Pathing (Especially the large zombies)
- Added directional lighting during the night
I guess I should call the charging zombies something other than "Large Zombies"... Any suggestions?
*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*
5:06 PM
Base
,
Beard Logic
,
Building
,
Combat
,
Complex
,
Construction
,
Defence
,
Defense
,
Development
,
Exploration
,
Game
,
Grave
,
Indie
,
Mobile
,
Survival
,
Survive
,
Tower
,
Unity
,
Unity3D
,
Zombie
Grave Complex - Tower Defense 012 (Charging Zombies)
Stives

Added the large zombies back in.
Fixed some pathing issues (though some remain)
Added difficulty level based on player level and days in game
Fixed some pathing issues (though some remain)
Added difficulty level based on player level and days in game
*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*
8:13 AM
Base
,
Beard Logic
,
Building
,
Combat
,
Complex
,
Construction
,
Defence
,
Defense
,
Development
,
Exploration
,
Game
,
Grave
,
Indie
,
Mobile
,
Survival
,
Survive
,
Tower
,
Unity
,
Unity3D
,
Zombie
Grave Complex - Combat 012 (Armor & Crystals)
Stives

Added armor to the character system which required some mucking about with blender and the mesh swapping code I'm using. I've also created the first version of a key element in the game the crystals. More to come on those later.
*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*
10:22 PM
Base
,
Beard Logic
,
Building
,
Combat
,
Complex
,
Construction
,
Defence
,
Defense
,
Development
,
Exploration
,
Game
,
Grave
,
Indie
,
Mobile
,
Survival
,
Survive
,
Tower
,
Unity
,
Unity3D
,
Zombie
Grave Complex - Misc_017(Optimization)
Stives

Average draw calls down 52%, overfill 2-3 times lower. It was a good week.
What does this mean? Better performance on all around but it will be most noticeable on lower end devices.
*Grave Complex is a survival / tower defense game for mobile. Explore to find resources, build your base, set up defenses, await the amassed hordes!*
10:02 AM
Base
,
Beard Logic
,
Building
,
Combat
,
Complex
,
Construction
,
Defence
,
Defense
,
Development
,
Exploration
,
Game
,
Grave
,
Indie
,
Mobile
,
Survival
,
Survive
,
Tower
,
Unity
,
Unity3D
,
Zombie
Grave Complex - Alpha Update (Camera Controls / Readability)
Stives
10:14 AM
Base
,
Beard Logic
,
Building
,
Combat
,
Complex
,
Construction
,
Defence
,
Defense
,
Development
,
Exploration
,
Game
,
Grave
,
Indie
,
Mobile
,
Survival
,
Survive
,
Tower
,
Unity
,
Unity3D
,
Zombie
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