Grave Complex - Misc 001 (Square Tiles)
Stives
9:49 AM
Base
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Beard Logic
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Building
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Combat
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Complex
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Construction
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Defence
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Defense
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Development
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Exploration
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Game
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Grave
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Indie
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Mobile
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Survival
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Survive
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Tower
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Unity
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Unity3D
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Zombie
No comments

Changed to square tiles, seems far more natural now. I think this change is a keeper.
Grave Complex - Tower Defense 002 (Spikes)
Stives
8:44 AM
Base
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Beard Logic
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Building
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Combat
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Complex
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Construction
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Defence
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Defense
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Development
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Exploration
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Game
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Grave
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Indie
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Mobile
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Survival
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Survive
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Tower
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Unity
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Unity3D
,
Zombie
No comments

Lots added this week. Minimap, spikes (first tower), wall update and what was sorely missing last week... doors!
Grave Complex: Tower Defense 001 (WAVE to the zombies)
Stives
1:55 PM
Base
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Beard Logic
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Building
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Combat
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Complex
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Construction
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Defence
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Defense
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Development
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Exploration
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Game
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Grave
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Indie
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Mobile
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Survival
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Survive
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Tower
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Unity
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Unity3D
,
Zombie
No comments

Zombie waves incoming! Looks like the base might be in trouble... the lack of door might be a problem.
Grave Complex - Combat 007 (Auto Target + Roll)
Stives
4:29 PM
Base
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Beard Logic
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Building
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Combat
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Complex
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Construction
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Defence
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Defense
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Development
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Exploration
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Game
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Grave
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Indie
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Mobile
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Survival
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Survive
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Tower
,
Unity
,
Unity3D
,
Zombie
No comments

Swapped the FOV indicators for a more mobile friendly auto-aim feature. Just aim in the roughly the right direction and it will do the rest.
Additionally I added a roll action for more mobility.
Grave Complex - Combat 006 (Stealth & Vert)
Stives
3:07 PM
Base
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Beard Logic
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Building
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Combat
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Complex
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Construction
,
Defence
,
Defense
,
Development
,
Exploration
,
Game
,
Grave
,
Indie
,
Mobile
,
Survival
,
Survive
,
Tower
,
Unity
,
Unity3D
,
Zombie
No comments

Stealth mechanics and climbing are roughed in. This gives a good idea of what will be possible as I flush out some of the more complicated problems.
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