Grave Complex - Combat 005 (Zombie Attack)
Stives
5:08 PM
Base
,
Beard Logic
,
Building
,
Combat
,
Complex
,
Construction
,
Defence
,
Defense
,
Development
,
Exploration
,
Game
,
Grave
,
Indie
,
Mobile
,
Survival
,
Survive
,
Tower
,
Unity
,
Unity3D
,
Zombie
No comments

Zombies are attacking! Check out the destructive swarm behavior.
Grave Complex - Combat 003 (Swarm Mechanics)
Stives
1:12 PM
Base
,
Beard Logic
,
Building
,
Combat
,
Complex
,
Construction
,
Defence
,
Defense
,
Development
,
Exploration
,
Game
,
Grave
,
Indie
,
Mobile
,
Survival
,
Survive
,
Tower
,
Unity
,
Unity3D
,
Zombie
No comments

Swarm mechanics, path-finding and zombie combat are now working. I haven't given the zombie attacks any teeth yet as I imagine that could get annoying.
Base building / build system are high on the priority list next!
Grave Complex - Construction 001 (Wall Building)
Stives
1:09 PM
Beard Logic
,
Combat
,
Construction
,
Development
,
Grave Complex
,
Indie
,
Unity
,
Unity3D
No comments

Construction and inventories are a go. Zombies try to find the easiest path to your base. You will be able to block the zombies from entering, however they will start to attack whatever is in their way.
Grave Complex - Combat 002 (Weapon Testing)
Stives
10:42 AM
Beard Logic
,
Combat
,
Development
,
Grave Complex
,
Indie
,
Unity
,
Unity3D
No comments

Got a couple weapons ready to play with. Just seeing what they can do.
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